Mining Squad
  • 🇺🇸English
    • 📖Project
      • 🎮The Game
        • Dinamics
        • Game modes
          • Quarry
          • Free-to-play
          • Adventure
          • Mini-games
            • Take the Wagon
            • Against time
            • Minesweeper
            • Lucky Pickaxe
            • Seasonal Events
          • Automatic
          • Oak Island
      • 🏆Ranking
      • 🧰Resources
        • Blocks
        • Miners
          • Mint
          • Rarity
          • Upgrade
          • Evolution
          • Lunchboxes
          • Skin collection
        • Tools
          • Explosives
          • Pickaxes
          • Drilling Tools
          • Helmet
      • 🪙Tokenomics
        • Tokens
          • $MSB
          • $MSG
        • Contracts
          • $MSF
          • $MSM
          • $MSPS
        • Withdraw
        • Stake
      • 🛒Marketplace
        • NFT marketplace
        • In-game
      • ⁉️Extras
        • Official links
        • Experience System
        • Unique Auction
        • Pixel art Contest
        • Mystery Box
        • Presale
          • Chests
          • Container
        • Roadmap
        • Guides
          • Start Here
          • Presale
            • 1. Preparation
            • 2. Transaction
            • 3. FAQ
          • Testnet Beta
            • 1. Preparation
            • 2. Buying a chest on testnet
            • 3. Opening a chest
            • 4. Playing the Quarry
        • Team and Contacts
  • 🇧🇷Português
    • 📖Projeto
      • 🎮O Jogo
        • Dinâmica
        • Modos de Jogo
          • Pedreira
          • Free-to-play
          • Aventura
          • Mini-games
            • Pegue o vagão
            • Contra o tempo
            • Campo minado
            • Picareta da Sorte
            • Eventos Sazonais
          • Automático
          • Oak Island
      • 🏆Ranking
      • 🧰Recursos
        • Blocos
        • Mineiros
          • Cunho
          • Raridades
          • Upgrade
          • Evolução
          • Lancheira
          • Coleção de Skins
        • Ferramentas
          • Explosivos
          • Picaretas
          • Ferramentas de perfuração
          • Capacete
      • 🪙Tokenomics
        • Tokens
          • $MSB
          • $MSG
        • Contratos
          • $MSF
          • $MSM
          • $MSPS
        • Saques
        • Stake
      • 🛒Marketplace
        • NFT marketplace
        • In-game
      • ⁉️Extras
        • Links Oficiais
        • Sistema de Experiência
        • Leilão de Uniques
        • Concurso de Pixel Art
        • Mystery Box
        • Pré-vendas
          • Baús
          • Contêiner
        • Roadmap
        • Manuais
          • Comece por aqui
          • Pré-venda
            • 1. Preparação
            • 2. Transação
            • 3. FAQ
          • Testnet Beta
            • 1. Preparação
            • 2. Comprando um baú de teste
            • 3. Abrindo um báu
            • 4. Jogando a Pedreira
        • Time e Contatos
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  1. English
  2. Project
  3. The Game

Dinamics

PreviousThe GameNextGame modes

Last updated 1 year ago

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The main dynamic of the project, and the basis for several Game modes and Mini-games, will be based on vertical excavation. To start, the player needs at least one miner (in free mode it is not necessary to purchase a character in an NFT model to play). Each miner has a limited number of hits in each round.

During the game, the miner moves around the scene and must dig to find rewards, using different strategies, and try to get as deep as possible before his moves run out, as the deeper he goes, the greater the chances of finding more valuable prizes.

The miner's visibility is limited to 1 block adjacent to the blocks already excavated, as he breaks new blocks, his field of vision is expanded to the new adjacent blocks and when he finds a free space in the mine, the field of vision is expanded to the next one block adjacent to the empty space.

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🎮
sample of mine visibility