# Dinamics

The main dynamic of the project, and the basis for several [Game modes](/en/readme/o-jogo/game-modes.md) and [Mini-games](/en/readme/o-jogo/game-modes/mini-games.md), will be based on vertical excavation. To start, the player needs at least one miner (in free mode it is not necessary to purchase a character in an NFT model to play). Each miner has a limited number of hits in each round.&#x20;

During the game, the miner moves around the scene and must dig to find rewards, using different strategies, and try to get as deep as possible before his moves run out, as the deeper he goes, the greater the chances of finding more valuable prizes.

The miner's visibility is limited to 1 block adjacent to the blocks already excavated, as he breaks new blocks, his field of vision is expanded to the new adjacent blocks and when he finds a free space in the mine, the field of vision is expanded to the next one block adjacent to the empty space.

<figure><img src="/files/nEgYmfv58b0zOwOCPIdf" alt=""><figcaption><p>sample of mine visibility</p></figcaption></figure>


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