> For the complete documentation index, see [llms.txt](https://docs.mining-squad.app/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.mining-squad.app/en/readme/o-jogo/game-modes/adventure-endless.md).

# Adventure

The main mode of the game is adventure mode. In this mode, the player chooses one of his [Miners](/en/readme/recursos/miners.md) to explore the cave (Dummy Miner cannot be selected). To do this, the selected miner must be available in his camp, which means he cannot have been offered for sale on the market and must have at least one [Lunchboxes](/en/readme/recursos/miners/lancheira.md) available. In this mode, the player manually controls the miner as he digs to the bottom of the mine, digging between blocks in search of treasure. The miner can only hit one block away and can attack both horizontally and vertically.

Furthermore, the miner has limited visibility, which means that he can only see an adjacent solid block in all directions (as for the free space, the miner can see the open passage along its entire length within the limits of the screen), making so the player has to use strategy or luck to descend more easily and find more treasures. It is also possible to find in adventure mode, or buy in the [In-game](/en/readme/marketplace/in-game.md) marketplace, equipment that can assist in digging, temporarily increasing visibility, increasing the number of hits during the game, among others [Tools](/en/readme/recursos/tools.md).

Inside the mine there are different types of [Blocks](/en/readme/recursos/blocos.md) with different durability that vary according to the depth or value of their content. The earth block, for example, is the most common, has no reward and has a durability of 1, which means that any miner has the ability to break blocks of this type with just one hit. As you go deeper into the mine, the blocks become tougher, but the chances of finding blocks with treasure also increase.

In its initial phase, the game has a unique type of mine that is randomly generated with each play, ensuring that the excavation is never the same and exploring the player's best strategy to go further. During the course of the project, new mines will be released, including special content such as seasonal mines and exclusive, limited rewards. Follow our networks and our roadmap to stay up to date with upcoming releases.


---

# Agent Instructions
This documentation is published with GitBook. GitBook is the documentation platform designed so that both humans and AI agents can read, navigate, and reason over technical content effectively. Learn more at gitbook.com.

## Querying This Documentation
If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter, and the optional `goal` query parameter:

```
GET https://docs.mining-squad.app/en/readme/o-jogo/game-modes/adventure-endless.md?ask=<question>&goal=<endgoal>
```

`ask` is the immediate question: it should be specific, self-contained, and written in natural language.
`goal` is optional and describes the broader end goal you are ultimately trying to accomplish on behalf of the user. GitBook uses it to tailor the answer towards what is most useful for that goal.

The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
