Mining Squad
  • 🇺🇸English
    • 📖Project
      • 🎮The Game
        • Dinamics
        • Game modes
          • Quarry
          • Free-to-play
          • Adventure
          • Mini-games
            • Take the Wagon
            • Against time
            • Minesweeper
            • Lucky Pickaxe
            • Seasonal Events
          • Automatic
          • Oak Island
      • 🏆Ranking
      • 🧰Resources
        • Blocks
        • Miners
          • Mint
          • Rarity
          • Upgrade
          • Evolution
          • Lunchboxes
          • Skin collection
        • Tools
          • Explosives
          • Pickaxes
          • Drilling Tools
          • Helmet
      • 🪙Tokenomics
        • Tokens
          • $MSB
          • $MSG
        • Contracts
          • $MSF
          • $MSM
          • $MSPS
        • Withdraw
        • Stake
      • 🛒Marketplace
        • NFT marketplace
        • In-game
      • ⁉️Extras
        • Official links
        • Experience System
        • Unique Auction
        • Pixel art Contest
        • Mystery Box
        • Presale
          • Chests
          • Container
        • Roadmap
        • Guides
          • Start Here
          • Presale
            • 1. Preparation
            • 2. Transaction
            • 3. FAQ
          • Testnet Beta
            • 1. Preparation
            • 2. Buying a chest on testnet
            • 3. Opening a chest
            • 4. Playing the Quarry
        • Team and Contacts
  • 🇧🇷Português
    • 📖Projeto
      • 🎮O Jogo
        • Dinâmica
        • Modos de Jogo
          • Pedreira
          • Free-to-play
          • Aventura
          • Mini-games
            • Pegue o vagão
            • Contra o tempo
            • Campo minado
            • Picareta da Sorte
            • Eventos Sazonais
          • Automático
          • Oak Island
      • 🏆Ranking
      • 🧰Recursos
        • Blocos
        • Mineiros
          • Cunho
          • Raridades
          • Upgrade
          • Evolução
          • Lancheira
          • Coleção de Skins
        • Ferramentas
          • Explosivos
          • Picaretas
          • Ferramentas de perfuração
          • Capacete
      • 🪙Tokenomics
        • Tokens
          • $MSB
          • $MSG
        • Contratos
          • $MSF
          • $MSM
          • $MSPS
        • Saques
        • Stake
      • 🛒Marketplace
        • NFT marketplace
        • In-game
      • ⁉️Extras
        • Links Oficiais
        • Sistema de Experiência
        • Leilão de Uniques
        • Concurso de Pixel Art
        • Mystery Box
        • Pré-vendas
          • Baús
          • Contêiner
        • Roadmap
        • Manuais
          • Comece por aqui
          • Pré-venda
            • 1. Preparação
            • 2. Transação
            • 3. FAQ
          • Testnet Beta
            • 1. Preparação
            • 2. Comprando um baú de teste
            • 3. Abrindo um báu
            • 4. Jogando a Pedreira
        • Time e Contatos
Powered by GitBook
On this page

Was this helpful?

  1. English
  2. Project
  3. Resources
  4. Miners

Evolution

PreviousUpgradeNextLunchboxes

Last updated 1 year ago

Was this helpful?

At the camp, the player will be able to evolve miners to migrate in Rarity. To carry out the evolution, the selected miner must have a star level of 3, and satisfy a burning condition that varies according to the miner selected as a result of the evolution. In addition to burning miners for evolution, it is also necessary to pay $MSB to complete the process.

To carry out the evolution, the player must select between 1 and 5 miners as burning material (dummy, legendary and unique miners cannot be evolved or used as burning material). The quantity and rarity of burned miners determines the $MSB cost and success rate in evolution as shown in the table below.

Attention: always pay attention to the success percentage based on the selected miners, as the evolution attempt consumes $MSB what is necessary and burns the selected miners regardless of whether the evolution is successful or not. So use the strategy to succeed in the evolutions or save money and rely on luck. It's your choice...

Base rarity
Base percentage
Additional as material
MSB cost per burn

Common

60%

20%

400

Uncommon

40%

30%

500

Rare

20%

40%

600

Epic

10%

80%

800

Below are some examples to facilitate the understanding of the evolution system:

🇺🇸
📖
🧰